CyberStep
Basic Information
- Stock Code
- 3810
- Industry
- Information and Communications
- Category Detail
- Content Production & Distribution
- Prefecture
- Tokyo
- Establishment Year
- August 2001
- Listing Year
- July 2006
- Official Website
- https://corp.cyberstep.com/
- TSE Information
- TSE Information
- Yahoo! Finance
- Yahoo! Finance
- Other Companies
- DeNA, Technisco, GREE Holdings, G Three, Nexon, Colopl, GungHo Online Entertainment, gumi, Akatsuki, Bank of Innovation, Bandai Namco Holdings, Marvelous, NJ
Overview
CyberStep is an IT company founded in 2001, known for online game development, with strengths in fighting game development and actively pursuing international expansion.
Current Situation
CyberStep recorded consolidated sales of approximately 3 billion yen in the fiscal year ending May 2024, but posted an operating loss of 1.455 billion yen, with ordinary profit and net profit also in the red. Its main business is the development and operation of online games, particularly boasting high popularity in the fighting game genre in the Korean market. On the technical side, it adopts its proprietary game development platform 'Oni' and is focusing on VR and Web3 areas to develop new services. The product lineup includes games for PC and smartphones as well as a novel game brand, aiming to expand its revenue base through diversification. While dealing with responses to fraud allegation reports and legal proceedings, improvements in corporate transparency are required. It has global subsidiaries in multiple countries, actively raises funds, and invests in new businesses and blockchain game development. In the future, it aims to improve earnings through diversification of its game business and international expansion, strategically promoting fan base strengthening and expansion of business partnerships.
Trivia
Interesting Facts
- Online game development company with over 20 years of history since founding.
- Particularly high popularity in the Korean market for fighting game genre.
- Possesses proprietary game development platform 'Oni' technology.
- Newly established novel game division to cater to diverse user bases.
- Pursuing game deployments in collaboration with VTubers and influencers.
- Online crane game 'Toreba' holds significant domestic market share.
- Conducts broad international expansion through multiple overseas local subsidiaries.
- Successfully raised approx. 200 million yen through exercise of new share subscription rights in 2023.
- Diversified business including electronic instrument 'KDJ-ONE'.
- Addressing legal resolutions amid media attention on fraud allegations.
- Continuously launching and discontinuing titles in response to game industry changes.
- Funding from Macquarie Bank signifies trust from overseas.
- Strengthening multilingual support to boost competitiveness in global markets.
- Hosts and sponsors eSports events.
- Brand recognition in Asia including Taiwan and Singapore.
Hidden Connections
- Direct collaboration with influencer market through release of game starring VTuber 'Kuron Kokuri'.
- Relationship with real prize distribution industry through operation of online crane game 'Toreba'.
- Built deep trust with financial industry through funding from Macquarie Bank.
- Deep involvement in Asian game markets through Korean and Chinese subsidiaries.
- Diversifying novel game brands to promote differentiation within entertainment industry.
- Cross-industry expansion connecting with music industry through electronic instruments business.
- Legal risk management strengthened through experience with court provisional disposition.
- Actively collaborating with local creators through multiple overseas subsidiaries.
Future Outlook
Growth Drivers
- Establishment of new revenue models through Web3 and NFTs
- Loyal fan base in domestic and international fighting game markets
- Strengthening collaborations with influencers like VTubers
- Expansion through both smartphone and PC games
- Global market penetration via multilingual support
- Revenue diversification through growth in novel game market
- Expansion of commercial use of blockchain technology
- New business development through aggressive fundraising and investments
- Brand strengthening accompanying eSports market growth
- Diversification through entry into electronic instruments market beyond games
Strategic Goals
- Achieve top share in global online game market
- Make Web3-based revenue model the leading one domestically
- Diversify user base through multi-brand operations
- Realize enhanced corporate value through ESG and governance strengthening
- Reduce environmental impact through sustainable IT technology utilization
- Address market needs through new genre game development
- Expand repeat customers through improved customer satisfaction
- Expand sales ratio of overseas subsidiaries to over 50%
- Rebuild internal structure to promote innovation creation
- Strengthen corporate culture coexisting with society
Business Segments
Game Development Outsourcing
- Overview
- Undertakes development for various platforms centered on online games.
- Competitiveness
- Long years of fighting game development expertise and proprietary platform 'Oni'.
- Customers
-
- Game companies
- Advertising agencies
- Media companies
- Products
-
- Online game development
- Blockchain game planning
- VR game development
Game Operation Services
- Overview
- Provides operations for own and partner games, as well as event planning and management.
- Competitiveness
- Strength in building online communities and long-term operation experience.
- Customers
-
- Own game users
- Collaboration partners
- eSports event organizers
- Products
-
- Game server operations
- Event operation support
- User support
Novel Game Content Production
- Overview
- Supports production of novel games with diverse themes and launches new brands.
- Competitiveness
- Content strength leveraging VTubers and influencers.
- Customers
-
- Individual creators
- Advertising companies
- Digital content distributors
- Products
-
- Story concept creation
- Character design
- Scenario writing
Blockchain Game Development
- Overview
- Plans and develops game products utilizing the latest Web3 technology.
- Competitiveness
- Pioneering planning capabilities in the Web3 space ahead of competitors.
- Customers
-
- Web3 companies
- Fintech companies
- Entertainment companies
- Products
-
- Blockchain-integrated games
- NFT planning and operations
- Smart contract development
Global Market Expansion Support
- Overview
- Comprehensive support services for game services targeting overseas expansion.
- Competitiveness
- Response system linked with local subsidiaries centered on Asia.
- Customers
-
- Foreign game companies
- Multilingual expansion entities
- Marketing agencies
- Products
-
- Multilingual localization
- Overseas user support
- International event exhibitions
Electronic Musical Instrument Sales
- Overview
- Planning and sales of portable electronic keyboard products, plus after-sales support.
- Competitiveness
- Product development leveraging expertise in both music and games.
- Customers
-
- Instrument stores
- Online retailers
- Music schools
- Products
-
- KDJ-ONE
- Peripheral accessories
- Sound design services
Competitive Advantage
Strengths
- High technical expertise in fighting game development
- Extensive experience operating numerous online game titles
- Overseas expansion capabilities through global subsidiaries
- Ownership of proprietary platform 'Oni'
- Deployment of diverse novel game brands
- Active investment in cutting-edge technologies (Web3)
- Multinational development team and multilingual capabilities
- Stable online community management skills
- Solid funding base
- Long-term customer base and fan community
- Business diversification across multiple genres
- Topicality through VTuber and influencer collaborations
- Reliable legal response and corporate governance
- eSports event operation know-how
- Product planning strength targeting global markets
Competitive Advantages
- Strength in popular fighting games centered on Korea
- In-house game platform enables rapid development
- Subsidiaries in Japan and abroad excel in cross-cultural adaptation
- Built unique market in novel games and develops new fan segments
- Pioneering initiatives in Web3 and NFT fields
- Ongoing revenue base from rich title portfolio
- Experience operating unique service: online crane game
- Successful large-scale funding from Macquarie Bank and others
- Strengthened customer touchpoints through diverse channels
- Accumulated specialized technology in fiercely competitive game industry
- Risk management secured through experience handling legal issues
- Composite business in game development and electronic instruments
- Market development through partnerships domestically and internationally
- Unique content leveraging latest trends like VTubers
- Enhanced development structure through increased staff
Threats
- Intensifying competition in domestic and international game markets
- Funding risks due to posting losses
- Risk of corporate image decline from fraud allegations
- Risk of failure in introducing new technologies (Web3, NFT)
- Increasing constraints on online games due to regulatory strengthening
- Impact of exchange rate fluctuations on overseas revenue
- Risk of sales decline from user boredom
- Risk of poor market reception for new titles
- Impact of event reductions due to external factors like COVID-19
- Talent outflow and technology succession challenges
- Litigation risks from compliance failures
- Service interruption risks from cyberattacks
Innovations
2023: Launch of new brand 'Rabbitfoot'
- Overview
- Launched a novel game brand featuring VTubers to aim for new market development.
- Impact
- Contributes to acquiring younger users and increasing buzz.
2023: Partnership with HADOW for Web3 game planning and development
- Overview
- Promoting introduction of cutting-edge technology in blockchain game domain.
- Impact
- Builds foundation for establishing new revenue models.
2022: Business alliance with Relipa, a blockchain game development company
- Overview
- Collaborating on game development linked with NFTs to strengthen adoption of advanced technologies.
- Impact
- Enhanced ability to respond to digital trends in the market.
2021: Fundraising through new share subscription rights issuance
- Overview
- Secured investment funds via large-scale allotment to Macquarie Bank.
- Impact
- Supports increased development of new titles and operating expenses.
2020: Strengthening operations of online crane game 'Toreba'
- Overview
- Operation improvements aimed at acquiring new users and enhancing service quality.
- Impact
- Contributed to market share expansion and increased revenue contribution.
Sustainability
- Promoting reduction of environmental impact through digital services
- Supporting next-generation IT technology education through community collaborations
- Strengthening corporate ethics through legal compliance and transparency improvements
- Energy-saving initiatives through efficient use of IT resources
- Inclusive workplace building and diversity promotion