Capcom

Basic Information

Stock Code
9697
Industry
Information and Communications
Category Detail
Content Production & Distribution
Prefecture
Osaka Prefecture
Establishment Year
May 1979
Listing Year
October 1990
Official Website
https://www.capcom.co.jp/
TSE Information
TSE Information
Yahoo! Finance
Yahoo! Finance
Other Companies
DeNA, Koei Tecmo Holdings, Nihon Falcom, Nippon Ichi Software, Yukes, Tose, Sega Sammy Holdings, Bandai Namco Holdings, Asics, Nintendo, Sanrio, Toho, Square Enix Holdings, Konami Group

Overview

Capcom is a major Japanese game software manufacturer founded in 1979, with strengths in competitive fighting games and numerous globally popular IPs.

Current Situation

Capcom recorded consolidated sales of approximately 152.4 billion yen and operating profit of approximately 57.1 billion yen for the fiscal year ended March 2024, maintaining a solid financial base. Its main business is the planning and development of home console game software, featuring hit titles such as "Street Fighter" and "Monster Hunter". While domestic sales account for 17%, overseas sales comprise 83%, promoting global market expansion. In technology development, it is introducing the latest game development engines and strengthening online games. For arcade games, its subsidiary Enterrise handles pachislot operations. It is actively addressing environmental and social considerations, with strategies centered on promoting game culture and expanding esports. Recently, it has focused on IP litigation and cybersecurity risk management while aiming to enhance stable profitability and brand value.

Trivia

Interesting Facts

  • 'Street Fighter II' is one of the biggest hits in arcade game history.
  • Capcom developed numerous arcade games using its proprietary CP System board.
  • Overseas sales ratio is high, accounting for 83%.
  • Withdrew from business-use prize games starting in 2018 and shifted business focus.
  • Collaboration works featuring game characters and Marvel are also famous.

Hidden Connections

  • Was established with funding support from the former Taito president.
  • Has outsourced arcade game service operations to Sega Group.
  • Subsidiary Enterrise mainly handles pachislot business.
  • Has produced numerous renowned game creators who continue to thrive in the industry even after independence.

Future Outlook

Growth Drivers

  • Expansion of next-generation game console platforms
  • Growth of the global esports market
  • Strengthening of online and mobile game businesses
  • Multifaceted content expansion centered on proprietary IPs
  • Proactive investment in sustainable management

Strategic Goals

  • Achieve overseas sales ratio of 85% or higher
  • Elevate international status of esports business
  • Accelerate business expansion in emerging markets
  • Strengthen environmental load reduction and social contributions
  • Innovate game development through utilization of latest technologies

Business Segments

Business-Use Arcade Game Machines

Overview
Manufactures and sells a variety of game machines for amusement facilities, responding to market needs.
Competitiveness
Largest-scale arcade game development capabilities in Japan
Customers
  • Game center operators
  • Entertainment facility operators
  • Entertainment venues
  • Amusement parks
Products
  • Arcade game machine bodies
  • Game cabinet parts
  • Medal game machines
  • Amusement prize machines

Pachinko and Pachislot Machine Business

Overview
Through group companies, manufactures and sells pachinko and pachislot machines, catering to the domestic gaming market.
Competitiveness
Superior development capabilities for machines using proprietary IPs
Customers
  • Pachinko parlor operators
  • Amusement machine distributors
  • Manufacturing partner companies
Products
  • Pachinko machines
  • Pachislot machines
  • Amusement machine parts
  • Software development

Content Licensing and IP Management

Overview
Manages licenses for its own IPs, promoting brand expansion across various fields.
Competitiveness
Possesses numerous famous IPs, securing stable revenue sources
Customers
  • Publishers
  • Video production companies
  • Merchandise manufacturers
  • Advertising agencies
Products
  • Character licenses
  • Video and anime adaptation rights
  • Merchandise expansions
  • Advertising tie-ups

Online Games and Mobile Apps

Overview
Handles planning, development, and operation of online games for smartphones and PCs.
Competitiveness
Capable of developing attractive games using major IPs
Customers
  • Smartphone users
  • PC online gamers
  • Distribution platforms
Products
  • Smartphone game apps
  • Online competitive games
  • Digital monetization services

Overseas Market Business Expansion

Overview
Actively promotes game sales and IP expansion in overseas markets, addressing local needs.
Competitiveness
High overseas sales ratio among Japanese companies
Customers
  • Overseas game distributors
  • International license partners
  • Local operators
Products
  • Localized game software
  • Global distribution platforms
  • Overseas expansion support

R&D and Technical Support

Overview
Advances research and development of cutting-edge technologies to improve game development efficiency and quality.
Competitiveness
Advanced development technology backed by years of expertise
Customers
  • In-house development teams
  • External development partners
  • Technology companies
Products
  • Game development tools
  • New technology research
  • Development support services

Media and Entertainment Business

Overview
Creates multifaceted revenue through anime adaptations and event expansions of content.
Competitiveness
Brand value enhancement through video adaptations of famous IPs
Customers
  • TV stations
  • Film production companies
  • Event operators
Products
  • Animation production
  • CG video works
  • Fan event planning

Merchandise Sales and Licensing Business

Overview
Aims to expand fanbase and increase revenue through diverse product expansions using popular IPs.
Competitiveness
Broad fanbase and diverse product lineup
Customers
  • Retail stores
  • Online shops
  • Distributors
Products
  • Game-related merchandise
  • Character goods
  • Collaboration products

Education and Talent Development Business

Overview
Provides education programs specialized in talent development for the game industry.
Competitiveness
Practical education content leveraging development know-how
Customers
  • Game schools
  • Vocational schools
  • Training programs
Products
  • Game development education
  • Programming courses
  • Career support services

Marketing and Promotion Support

Overview
Provides broad marketing support services utilizing IPs to enhance brand strength.
Competitiveness
Leverages deep industry knowledge and networks
Customers
  • In-house brands
  • Other company clients
  • Advertising agencies
Products
  • Promotion planning
  • Event planning and operation
  • Digital marketing

Overseas Licensing and Partner Business

Overview
Expands license revenue through collaboration with overseas partners and supports overseas expansion.
Competitiveness
International network and IP management capabilities
Customers
  • Overseas game companies
  • Local distribution platforms
  • License agencies
Products
  • IP lending business
  • Localization support
  • Global partnership support

IT Infrastructure and Security Business

Overview
Supports stable corporate activities through robust IT infrastructure operations and security measures.
Competitiveness
In-house specialist team focused on information leak prevention
Customers
  • In-house group
  • Related companies
  • External corporations
Products
  • Network construction
  • Cybersecurity measures
  • Cloud service implementation

Competitive Advantage

Strengths

  • Strong IP portfolio
  • Global expansion capabilities
  • Innovative game development
  • Stable financial base
  • Diverse business expansions

Competitive Advantages

  • Leadership in the popular competitive fighting game market
  • High overseas sales ratio with international competitiveness
  • Owns numerous unique IPs across a wide range of game genres
  • Synergy effects from arcade and pachislot businesses
  • Extensive development experience and proactive investment in technological innovation

Threats

  • Intensifying competition in the game market
  • Litigation risks surrounding intellectual property rights
  • Cyberattack and information leak risks
  • Regulatory changes in overseas markets
  • Delays in adapting to new technologies

Innovations

2024: Deepening utilization of next-generation game engine RE Engine

Overview
Accelerating high-quality game production based on in-house developed RE Engine.
Impact
Improved graphics quality and development efficiency

2023: Expansion of online competitive card game 'TEPPEN'

Overview
New esports content jointly developed with GungHo.
Impact
New revenue sources and fanbase expansion

2022: Strengthening development structure for smartphone games

Overview
Expanding mobile business by bolstering development teams.
Impact
Improved release speed and quality

2021: Advancing compatibility with cloud gaming

Overview
Building game distribution infrastructure for next-generation platforms.
Impact
User base expansion and enhanced competitiveness

Sustainability

  • Energy-saving upgrades to in-house offices with environmental considerations
  • Reducing paper waste through promotion of digital distribution
  • Establishing in-house systems to promote employment of disabled persons
  • Continuous implementation of regional contribution activities
  • Cybersecurity enhancement activities